The real frustration comes in once you know exactly what you need to do, and can make it flawlessly through the early stages of the boss, but you can't convince your thumbs to get those few final hits in. But then, of course, the massive humanoid you've been fighting splits down the middle and becomes two horrifying shambling robots with totally new attack patterns for you to memorise. Bosses will frequently fill the entire screen with bullets and energy beams, or punch and kick with their massive limbs in ways that seem unavoidable, but there's always a way through if you're persistent. The game wears its side-scrolling shooter influences on its sleeve, from Mega Man to Contra, and blasting your gun in all directions while running and jumping to avoid fire feels great.
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